You come up out of the bits in second gear turning left around turn 1. There is yellow curbing to your right and a bridge passing overhead as the first straight opens up ahead of you. You accelerate up through third and fourth gear. The track is going uphill now. In the distance you can see the keyhole. To the left are timing markers. You begin looking for your turn point. I found a spot on the side of the track that was painted yellow. Once I spotted it I would look for the red rubble strip for my apex on turn two. In my peripheral I would see the paint come up, once it was close to my front tire I would flick the bike into turn two. At the end of the red rumble strip there is a skid mark, I know that if I go between it and the strip I’ll have a good line in to turn three.
Turn three has two sets of red rumble strips. Skip the first one and try to get close to the second one. This sets you up for turn four, the keyhole. The keyhole is on the side of a raise so you enter it going uphill and exit going down. It is also a decreasing radius turn. As you leave turn three you see a rumble strip at the entrance to four. Shoot for it, as your front tire crosses the line flick the bike right. Because of the shape you’ll run wide, but that is ok, turn four has tons of pavement to use. As you run out you’ll come to a black square that looks wavy. This is your signal to dive back in toward the rumble strip. You’ll also be able to see the yellow rumble strip on the outside. This is your target, once you see the yellow strip roll on! You’re coming up on the long straight down the back of the track. I’d let my bike drift as much as it wanted toward the yellow and would stand up as quick as possible. The throttle should be pinned now and you’ll be up shifting in a second.
I would get the bike up to 13KRpm down the back straight in fourth gear. No idea how fast that is but you are hauling ass at that point. As you come up over the rise you’ll see the cones marking turn five. To the right is a control tower, wave at the corner worker. There is also a white line painted across the track. When you see this stuff you know it is almost time. Looking ahead you’ll see 5 timing markers. At 5 I let go of the throttle. At three I down shift to 3rd. The turn point in the esses is a skid mark, the school put yellow tape over it to high light it. As I approach it I’ll check the tach. I want about 7500RPM, if I’m above that I’ll feather the brake a little to bring the speed down. Once I know where the turn point is I’ll look for the red rumble strip of turn 6. Once the front tire enters the turn point I dive for the red rumble strip. I want it to pass below my shoulder. My body will be out over the grass if I do it right. As soon as the bike is leaned over I look for the turn point for turn 7. Turn 7 is uphill from me. The red rumble strip flashes under me and I stand the bike up and drive for the turn point on 7. Again, I want to get the red rumble strip under me but I usually run wide here. The track disappears going down hill so you have to look to the inside of turn 7 to see where you want to go. There is a telephone pole there with a gray utility box missing its lid. You come around turn 7 and start back down hill. You move to the left to setup for turn 8. At the bottom of the hill is a black square of pavement. The outside corner on the uphill side is your turn point. Again, I want to get in as close to the red rumble strip as I can. Unfortunately I usually ran wide. I think that turn is actually off camber and that might be why.
As soon as you get to the red rumble strip you are going to flick the bike back and head straight up over the hill for turn 9. just straighten it out. You can’t see where the road goes but if you hold straight you’ll crest the hill in the middle of the track. Turn 10 goes right and you can get right up on the red rumble strip. You’ll still be flat out. After 10 go wide for the yellow rumble strip. You want to flick right at the end of the rumble strip and head for the red again going around turn 11. It drops down hill and you can be flat out. You’ll see a bridge going over the track. Over on the outside there is a hay bale. No idea what it is doing there. There is also a dashed line painted across the track. You should be flat out here (actually as soon as you pass the turn 11 you should be flat out). The track bends to your right. The wall is right there on the outside of the track and it has these red plastic things. I would shoot up along this, I almost put it in the grass once I got over so far, and then dive left for turn 12 which enters you in to turn 13 going to the right – the carousel. The carousel is just a long constant radius turn that has a little camber to help you keep your speed. As you exit the turn you have to flick to the left. Turn 14 is also banked so you can hit it really hard. This brings you in for the drive down the start finish straight. Go fast, you want to look good for your coaches. As you tear down the start finish straight you see the bridge going in to the infield. There are also braking markers on the outside. I stay out there as long as possible. Once you are under the bridge you’ll see a long triangular shape strip of black pavement. Stay on the outside. Dive left (I can’t recall my turn point so I must have had tunnel vision here). If you turn to early here you’ll find yourself humping the yellow curbing that separates pit lane from the track. If you wait you’ll just barely clip the end of it as you setup to do the whole show all over again.